﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.ReqResp
{
	/// <summary>
	/// 玩家重生请求接口
	/// </summary>
	[Serializable]
	public class PlayerRenascenceReq : BaseReq
	{
		/// <summary>
		/// 客户端当前创建的玩家尸体id
		/// </summary>
		public int CurCorpseId;
	}
}
